





Volumetric light shafts through the windows (URP)
Abandoned Factory for Unity (URP)
Environment kit · IndustrialThe abandoned factory kit for the Universal Render Pipeline: 100 prefabs, a baked demo room and volumetric fog.
- Contents
- 100 prefabs in 11 categories
- Scenes
- Baked workshop + labelled overview
- Engine
- Unity 2022.3 LTS or newer
- Pipeline
- URP · Linear colour space
- Materials
- 23 on one Shader Graph
- Textures
- Procedural, made in-house
- On the stores soon
- Lifetime license, commercial use
- Free updates through the store
Build abandoned workshops, factory halls and horror-game industrial interiors for the Universal Render Pipeline. Every piece snaps to a metric grid and comes as a ready prefab with colliders, sharing a small set of tiling materials on one master Shader Graph.
The Workshop scene is baked with light probes, a reflection probe, SSAO and volumetric light shafts. Press Play to walk through it with the included first-person controller and flashlight.
100 prefabs in 11 categories
| Category | Items | What's inside |
|---|---|---|
| Walls | 13 | Brick 1/2/4 m with window, door, gate, bricked-up and damaged variants; plaster walls |
| Floors & ceilings | 6 | Concrete floor (plain, broken, with drain), wooden floor, concrete ceiling |
| Structure | 11 | Columns, I-beams, roof truss, catwalk, steel stairs, ladder, railing |
| Doors & windows | 7 | Metal doors, office door, three steel factory windows, roller shutter |
| Machines | 8 | Lathe, drill press, grinder, generator, compressor, control panel, chain hoist |
| Furniture & storage | 12 | Workbench, desk, shelf racks, lockers, filing cabinet, tool chest, trolleys |
| Containers & clutter | 15 | Oil drums, barrels, crates, pallets, jerrycan, paint cans, tires, cable spool |
| Lighting fixtures | 4 | Fluorescent, hanging, caged wall and tripod work lamps |
| Wall props & signs | 9 | Signs, clock, first aid box, extinguisher, fuse box, radiator, fan |
| Pipes, ducts & electrical | 9 | Pipe runs, elbow, valve, ducts, cable tray, electrical cabinet |
| Debris | 6 | Brick piles, concrete chunks, broken glass, scrap pipes, planks |
- Prefabs
- 100 in 11 categories · one mesh each, bottom-centre pivot
- Triangles
- 12 – 11,268 per mesh · about 252,000 for one of every mesh
- Colliders
- Every prefab: mesh colliders on architecture, convex on the rest
- Lighting
- Architecture lightmapped (UVs generated on import), props on light probes
- Materials
- 23 on the SG_FactoryMaster Shader Graph: tint, chipping, grime, streaks
- Effects
- Volumetric fog renderer feature for URP, C# and shader source
- Scenes
- Workshop (baked, first-person walk) · Overview (all prefabs, labelled)
- Unity
- 2022.3 LTS or newer · URP only · Linear colour space
- Scale
- 1 unit = 1 m
No trailer for this kit yet. The 6 screenshots show it from every side.
You can
- Use it in any number of commercial and personal projects
- Ship it inside games, films, renders and trailers
- Modify the meshes, materials and textures as you like
- Free updates for this kit
You can't
- Resell or share the source files, alone or as part of another asset pack
This is a summary. The license of the store you buy on is what counts; the License page explains which one.
Does it work in Unity 6?
Yes. The kit and the volumetric fog work in Unity 2022.3 and Unity 6, with Render Graph on or in compatibility mode.
Built-in or HDRP?
No, URP only. The materials use one URP Shader Graph.
Is it the same kit as the Unreal version?
Yes, the same 100 pieces and look, rebuilt as Unity prefabs with Unity materials and lighting.


